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Ghyllgrove Community Primary School &Resource Base for Hearing Impaired Children

Happy | Safe | Achieving

Computing

At Ghyllgrove Primary School, computers and other technological aids are used throughout the school. Computing skills, including word-processing, data handling, modelling of information and the control of devices, are taught both formally and discretely as a means of supporting other areas of the curriculum. Pupils learn to use a variety of software packages, which are appropriate both to a range of subjects and the different ages and abilities of the children; they are encouraged to communicate ideas and information in a variety of forms, where appropriate, using equipment and computer software to enhance their learning. Children are taught computing within their classrooms.. The children have access to both laptops and Ipads are also taught about how to keep themselves safe online.

 

In KS1, pupils should be taught to:

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions;

  • create and debug simple programs;

  • use logical reasoning to predict the behaviour of simple programs;

  • use technology purposefully to create, organise, store, manipulate and retrieve digital content;

  • recognise common uses of information technology beyond school;

use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

 

In KS2, pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts;

  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output;

  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs;

  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web, and the opportunities they offer for communication and collaboration;

  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content;

  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information;

use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

 

 

Intent

We offer a structured sequence of lessons, helping teachers to ensure that they have covered the skills required to meet the aims of the national curriculum. The content allows for a broad, deep understanding of computing and how it links to children's lives. It offers a range of opportunities for consolidation, challenge and variety. This allows children to apply the fundamental principles and concepts of computer science. They develop analytical problem-solving skills and learn to evaluate and apply information technology. It also enables them to become responsible, competent, confident and creative users of information technology. 

 

Implement

Each lesson contains revision, analysis and problem-solving. Through the sequence of lessons, we intend to inspire pupils to develop a love of the digital world, see its place in their future and give teachers confidence. Cross-curricular links are also important in supporting other areas of learning. Our lesson plans and resources help children to build on prior knowledge at the same time as introducing new skills and challenges. In KS1, the focus is on developing the use of algorithms, programming and how technology can be used safely and purposefully. In KS2, lessons still focus on algorithms, programming and coding but in a more complex way and for different purposes. Children also develop their knowledge of computer networks, internet services and the safe and purposeful use of the internet and technology. Data Handling is featured more heavily in UKS2. Skills learnt through KS1 and LKS2 are used to support data presentation. Adult guides are offered, as well as end-of-unit assessments, enabling staff to feel confident in the progression of skills and knowledge and that outcomes have been met. An example of keywords has been included, showing the progression of specific language involved in children’s learning so that teachers can also assess understanding and progress through vocabulary. We suggest a specific sequence of lessons for each year group, offering structure and narrative. These are not to be used exclusively but will support teachers' planning.

 

Impact

Learning in computing will be enjoyed across the school. Teachers will have high expectations and quality evidence will be presented in a variety of forms. Children will use digital and technological vocabulary accurately, alongside a progression in their technical skills. They will be confident using a range of hardware and software and will produce high-quality purposeful products. Children will see the digital world as part of their world, extending beyond school, and understand that they have choices to make. They will be confident and respectful digital citizens going on to lead happy and healthy digital lives.

 

Online Safety

It is our intention at Ghyllgrove that our pupils are well equipped with an online safety curriculum that is purposeful and provides pupils with the necessary knowledge and skills to keep themselves safe whilst using technology. We understand how important and useful technology can be in our lives but also acknowledge the potential risks that come with it. We give online safety the highest priority when teaching computing and progressive planning from years 1-6 ensures that online safety is taught alongside the computing curriculum, in order to have optimum impact. Online safety is also taught through assemblies and themed days, including Safer Internet Day. Our curriculum is responsive to current events and issues and we are constantly looking for ways to engage the pupils and enhance the teaching of online safety.

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